The owner supplied an Arcane for Dead by Daylight changelog. These are the declared additions; the source message does not specify a build version or release date.
Arcane now separates aim settings for killer and survivor roles. Target types, bones, visibility checks, switching delays and prediction can be configured, alongside humanization and Adaptive FOV.
Reading the match
Survivor and killer labels add perks, add-ons, current actions, platform and score. Drag labels in the ESP preview to choose their positions. Zombies, Guards, Victor and Snug have a dedicated section, while object filters cover state and distance.
Three new control panels
Glow controls character and object outlines. Radar brings the radar and off-screen arrows together with range and color settings. Lobby displays pre-match loadouts and perks, with separate delays for automatic searching, readiness and leaving.
Further additions
The update also expands skill checks, killer and survivor tools, camera modes and lighting controls. The table lists each declared setting. Check the requirements and purchase sections for supported systems and licence periods.